Overall Visibility is a key element which determines your performance.
In most case, these should already be sufficient, but if you want, you can start tweaking further from here Start by using the ‘Auto-Detect’ functionality or by choosing one of the video presets which you expect to match your PC configuration. Plus, remember that you’re playing in a massive 270 km2 sandbox environment! Therefore, the video settings in Arma 3 are really more about finding something that fits both your hardware do you want extra visibility over a higher terrain quality?). While in PC games it’s often about maxing out each setting, in Arma 3 it rather comes down to preference (e.g. There are many written and video guides on the Internet which can help you to pick the best settings for your PC, but here are a couple of pointers to keep in mind.įirst of all, it’s important to understand that video settings in Arma 3 work a little bit differently than most other games. Ready to jump into the massive military sandbox that is Arma 3? Before you do,įor an optimal experience, you might want to check if your video settings match your PC’s hardware. Internet connection and free Steam account to activateĭual Layer compatible when installing from DVD Mod makers should refrain from remote-executing raw commands from clients, as they require individual exclusions, and instead use *_fnc_* functions taking an array as parameter, which are covered by the above exclusion.(Mac and Linux experimental versions available.ħ0 GB free space, SSD / Hybrid HDD / SSHD storage The following remoteexec.txt exclusion can be used to safely allow all whitelisted *_fnc_* functions taking an array as parameter to go through:Īny attempt to exploit this exclusion using other RE methods like createUnit will run into "Error Missing " without any malicious code being executed.
remoteExec and remoteExecCall are filtered by BattlEye's remoteexec.txt, the string analyzed by BE is formatted the same way as the following example's output:įormat.
This function only works when its remoteExecutedOwner is admin, so it is safe to whitelist for everyone.
For the debug console to be able to execute anything (even locally), BIS_fnc_debugConsoleExec must be whitelisted.
For initPlayerServer.sqf to work, BIS_fnc_execVM would need to be whitelisted, but that should be avoided at all costs, as it allows hackers to bypass the whitelist.